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Last Airbender Effects

Mia Pray - Modeling, Texturing
Rijah Kazuo - Rigging
Sagar Arun - Animation for Water and Fire, Rig testing
Greg Verreault - Animation for Earth and Air
Danny Barnhart- Effects!
Brett Taggart- Cloth Simulation/Tech Anim
Jacob Mann - Lighting, Compositing

Responsible for all effects work!

Character Animation by Sagar Arun.

The main waterbending effect was created using hand-drawn curves to guide the overall animation of the flowing water. Additional splashing effects were created in separate flip simulations.

Additional debris was added by adding particle and rbd simulations from the main boulders, and creating volumetric dust.

The firebending element is comprised of 4 separate pyro simulations, the initial hand trail, the build-up circle blasts, the main blasts, and smaller circle core shapes.

Eight separate volume simulations were made which incorporated the velocity of Aang's movements.